multi-layered maps in MOBAC?

Started by jmnorvell, July 24, 2016, 06:58:47 PM

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jmnorvell

How can I make multi-layered maps for Orux in MOBAC? It's quite frustrating when I zoom too far in in the MOBAC tiled maps I have made, and I wonder if multi-layers will solve this problem.



Thanks.



John

kerékjoe

#1
Hi,



Did You mark the "zoom levels" at MOBAC?



(maybe you could attach a picture of the problem)



I made a lot of maps with MOBAC. It works well.

javy.valcarcepedroche

#2
https://youtu.be/nauVWH8LIDw">//https://youtu.be/nauVWH8LIDw





http://digimapas.blogspot.com">http://digimapas.blogspot.com